`](https://drei.docs.pmnd.rs/staging/bounds#bounds) would be welcome.\n\n### Alternative\n\n_No response_\n\n### Additional context\n\n_No response_\n\n### Validations\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.",[2873,2876],{"name":2874,"color":2875},"feature","c2e0c6",{"name":2877,"color":2878},"p2-nice-to-have","D4C5F9",408,"\u003CBounds />","2024-12-17T18:07:35Z","https://github.com/Tresjs/cientos/issues/408",0.6951931,{"description":2885,"labels":2886,"number":2891,"owner":2863,"repository":2892,"state":2865,"title":2893,"updated_at":2894,"url":2895,"score":2896},"### Describe the bug\n\nWhile working on the `Joint` I wanted to reproduce the same custom collider exportation, and when I wanted to watch the `Joint` props, I wasn't able to do so...\r\n\r\nI figured that the Vue component `setup function` needs a `Proxy` as the first parameter to **reflect** changes and here:\r\nhttps://github.com/Tresjs/rapier/blob/main/src/components/colliders/index.ts#L29-L42\r\n```ts\r\nprops: {\r\n ...BaseCollider.props,\r\n shape: undefined,\r\n },\r\n setup(props, ctx) {\r\n return {\r\n ...BaseCollider?.setup?.(\r\n { ...props, shape } as Parameters\u003C\r\n Exclude\u003C(typeof BaseCollider)['setup'], undefined>\r\n >['0'],\r\n ctx,\r\n ),\r\n }\r\n },\r\n```\r\n\r\nWe are destructing it which is equivalent to passing a native `Object`\n\n### Reproduction\n\n---\n\n### Steps to reproduce\n\n---\n\n### System Info\n\n```shell\n---\n```\n\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/rapier/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/rapier/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://rapier.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/Tresjs/rapier/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2887,2888],{"name":2857,"color":2858},{"name":2889,"color":2890},"collider","306B60",149,"rapier","Bug: custom collider props are not reactive anymore.","2024-11-19T23:52:46Z","https://github.com/Tresjs/rapier/issues/149",0.6990158,{"description":2898,"labels":2899,"number":2902,"owner":2863,"repository":2864,"state":2865,"title":2903,"updated_at":2904,"url":2905,"score":2906},"### Describe the bug\n\nI used Line2 to add a point to the props.points, but it doesn't seem to render. \r\nSpecifically, points larger than the original array were not rendered, but points smaller than the original array were re rendered\n\n### Reproduction\n\nhttps://stackblitz.com/edit/tresjs-basic-kftrax?file=src%2Fcomponents%2FTheExperience.vue\n\n### Steps to reproduce\n\n_No response_\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/Tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2900,2901],{"name":2857,"color":2858},{"name":2877,"color":2878},493,"Line2,Modify props.points, but it does not take effect","2024-10-17T16:25:41Z","https://github.com/Tresjs/cientos/issues/493",0.71332324,{"description":2908,"labels":2909,"number":2913,"owner":2863,"repository":2914,"state":2865,"title":2915,"updated_at":2916,"url":2917,"score":2918},"### Describe the bug\n\nI have a Nuxt 3 app and in it a page with a Tres.js scene. The scene contains `\u003CTresDirectionalLight cast-shadow />` which casts a shadow. When navigating away from the page with the scene and navigating back to the scene (using NuxtLink), I get the error below.\r\n\r\nWhen I remove the `cast-shadow` prop, the bug disappears.\r\n\r\n\r\n```\r\nthree.js?v=f17f74c8:17801 Uncaught TypeError: Cannot read properties of null (reading 'state')\r\n at setProgram (three.js?v=f17f74c8:17801:41)\r\n at WebGLRenderer.renderBufferDirect (three.js?v=f17f74c8:17292:23)\r\n at renderObject (three.js?v=f17f74c8:13624:21)\r\n at renderObject (three.js?v=f17f74c8:13631:7)\r\n at WebGLShadowMap.render (three.js?v=f17f74c8:13519:9)\r\n at WebGLRenderer.render (three.js?v=f17f74c8:17493:17)\r\n at tres.js:387:33\r\n at index.mjs:71:52\r\n at Array.map (\u003Canonymous>)\r\n at Object.trigger (index.mjs:71:40)\r\n ```\r\n \u003Cdetails>\r\n \u003Csummary>complete error log\u003C/summary>\r\n\r\n ```\r\nsetProgram\t\t\t\t@\tthree.js?v=f17f74c8:17801\r\nWebGLRenderer.renderBufferDirect\t@\tthree.js?v=f17f74c8:17292\r\nrenderObject\t\t\t\t@\tthree.js?v=f17f74c8:13624\r\nrenderObject\t\t\t\t@\tthree.js?v=f17f74c8:13631\r\nWebGLShadowMap.render\t\t\t@\tthree.js?v=f17f74c8:13519\r\nWebGLRenderer.render\t\t\t@\tthree.js?v=f17f74c8:17493\r\n(anonymous)\t\t\t\t@\ttres.js:387\r\n(anonymous)\t\t\t\t@\tindex.mjs:71\r\ntrigger\t\t\t\t\t@\tindex.mjs:71\r\nwe.immediate\t\t\t\t@\ttres.js:160\r\nloop\t\t\t\t\t@\tindex.mjs:617\r\nrequestAnimationFrame\t\t\r\nresume\t\t\t\t\t@\tindex.mjs:624\r\nor\t\t\t\t\t@\ttres.js:388\r\ncr\t\t\t\t\t@\ttres.js:593\r\n(anonymous)\t\t\t\t@\ttres.js:1086\r\n(anonymous)\t\t\t\t@\truntime-core.esm-bundler.js:2757\r\ncallWithErrorHandling\t\t\t@\truntime-core.esm-bundler.js:199\r\ncallWithAsyncErrorHandling\t\t@\truntime-core.esm-bundler.js:206\r\nhook.__weh.hook.__weh\t\t\t@\truntime-core.esm-bundler.js:2737\r\nflushPostFlushCbs\t\t\t@\truntime-core.esm-bundler.js:385\r\nflushJobs\t\t\t\t@\truntime-core.esm-bundler.js:427\r\nPromise.then\t\t\r\nqueueFlush\t\t\t\t@\truntime-core.esm-bundler.js:322\r\nqueuePostFlushCb\t\t\t@\truntime-core.esm-bundler.js:336\r\nqueueEffectWithSuspense\t\t\t@\truntime-core.esm-bundler.js:7256\r\nbaseWatchOptions.scheduler\t\t@\truntime-core.esm-bundler.js:6138\r\neffect2.scheduler\t\t\t@\treactivity.esm-bundler.js:1892\r\ntrigger\t\t\t\t\t@\treactivity.esm-bundler.js:250\r\nendBatch\t\t\t\t@\treactivity.esm-bundler.js:308\r\nnotify\t\t\t\t\t@\treactivity.esm-bundler.js:594\r\ntrigger\t\t\t\t\t@\treactivity.esm-bundler.js:568\r\nset value\t\t\t\t@\treactivity.esm-bundler.js:1510\r\nfinalizeNavigation\t\t\t@\tvue-router.mjs:3478\r\n(anonymous)\t\t\t\t@\tvue-router.mjs:3343\r\nPromise.then\t\t\r\npushWithRedirect\t\t\t@\tvue-router.mjs:3310\r\npush\t\t\t\t\t@\tvue-router.mjs:3235\r\nnavigate\t\t\t\t@\tvue-router.mjs:2300\r\ncallWithErrorHandling\t\t\t@\truntime-core.esm-bundler.js:199\r\ncallWithAsyncErrorHandling\t\t@\truntime-core.esm-bundler.js:206\r\ninvoker\t\t\t\t\t@\truntime-dom.esm-bundler.js:722\r\n```\r\n\u003C/details>\n\n### Reproduction\n\nhttps://stackblitz.com/edit/nuxt-starter-w3neca?file=pages%2Findex.vue\n\n### Steps to reproduce\n\n_No response_\n\n### System Info\n\n```shell\nSystem:\r\n OS: macOS 14.6.1\r\n CPU: (10) arm64 Apple M1 Pro\r\n Memory: 79.77 MB / 32.00 GB\r\n Shell: 5.9 - /bin/zsh\r\n Binaries:\r\n Node: 20.9.0 - ~/.nvm/versions/node/v20.9.0/bin/node\r\n Yarn: 1.22.19 - /opt/homebrew/bin/yarn\r\n npm: 10.1.0 - ~/.nvm/versions/node/v20.9.0/bin/npm\r\n pnpm: 9.4.0 - ~/Library/pnpm/pnpm\r\n bun: 1.0.3 - ~/.bun/bin/bun\r\n Browsers:\r\n Chrome: 129.0.6668.100\r\n Safari: 17.6\r\n npmPackages:\r\n @tresjs/cientos: ^4.0.3 => 4.0.2 \r\n @tresjs/core: ^4.2.10 => 4.2.10 \r\n @tresjs/nuxt: ^3.0.7 => 3.0.7\n```\n\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2910],{"name":2911,"color":2912},"pending-triage","97A4FE",851,"tres","Scene breaks when `cast-shadow` enabled and navigating back to a previously initialized scene","2024-10-22T15:09:42Z","https://github.com/Tresjs/tres/issues/851",0.71556395,{"description":2920,"labels":2921,"number":2922,"owner":2863,"repository":2914,"state":2865,"title":2923,"updated_at":2924,"url":2925,"score":2926},"### Description\r\n\r\nHey there,\r\nTres looks amazing. Great work!\r\n\r\nI'd love to switch to Tres, but my application uses multiple canvas elements, each rendering a different camera perspectives to the same scene. Of what I read in the docs & source code, TresCanvas creates its own scene and doesn't share it with other TresCanvas instances. I'd love to see TresCanvas taking scene as an optional prop, but I can also imagine that there might be a lot of side effects coming with such a change.\r\n\r\nWhat do you think of it? Edge case that's hard to implement or easy and viable for the ecosystem?\r\n\r\nHave a great day!\r\nMarc\r\n\r\n\r\n### Suggested solution\r\n\r\n`/src/components/TresCanvas.vue`\r\n```ts\r\nconst props = withDefaults(defineProps\u003CTresCanvasProps>(), {\r\n ...,\r\n scene: new Scene() // TresScene | Scene\r\n})\r\n```\r\nI already know, I'm missing out on component lifecycle handling. I just wanted to point in the direction this is going.\r\n\r\n### Alternative\r\n\r\n_No response_\r\n\r\n### Additional context\r\n\r\nI think this is somehow the reverse request to [Portal](https://github.com/Tresjs/tres/issues/789)\r\n\r\n### Validations\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.",[],842,"Decouple scene from canvas","2024-10-17T14:16:20Z","https://github.com/Tresjs/tres/issues/842",0.7166832,{"description":2928,"labels":2929,"number":2934,"owner":2863,"repository":2864,"state":2865,"title":2935,"updated_at":2936,"url":2937,"score":2938},"### Description\r\n\r\nAs a dev using TresJS, I would like to have an abstraction for [Drag Controls](https://threejs.org/docs/#examples/en/controls/DragControls)\r\n\r\n\r\n\r\n### Suggested solution\r\n\r\nSimilar to https://github.com/pmndrs/drei?tab=readme-ov-file#dragcontrols\r\nhttps://threejs.org/examples/?q=drag#misc_controls_drag\r\n\r\n\r\n### Alternative\r\n\r\n_No response_\r\n\r\n### Additional context\r\n\r\n_No response_\r\n\r\n### Validations\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.",[2930,2931],{"name":2874,"color":2875},{"name":2932,"color":2933},"p3-significant","2C78E3",455,"Drag Controls","2024-11-27T10:47:00Z","https://github.com/Tresjs/cientos/issues/455",0.71939766,{"description":2940,"labels":2941,"number":2945,"owner":2863,"repository":2946,"state":2947,"title":2948,"updated_at":2949,"url":2950,"score":2951},"**Is your feature request related to a problem? Please describe.**\r\nIt would be helpful for users to have the component's prop types available.\r\n",[2942],{"name":2943,"color":2944},"enhancement","a2eeef",120,"post-processing","closed","make prop types available","2024-10-15T14:41:37Z","https://github.com/Tresjs/post-processing/issues/120",0.46418124,{"description":2953,"labels":2954,"number":2961,"owner":2863,"repository":2914,"state":2947,"title":2962,"updated_at":2963,"url":2964,"score":2965},"### Describe the bug\n\nIt seems like Tres.js is no longer working in Firefox. Even on your official documentation all examles render just a black canvas.\r\nI would really like to use Tres.js in projects of my company, but I am unable to do this if Firefox is not supported or working :(\n\n### Reproduction\n\nhttps://tresjs.org/guide/\n\n### Steps to reproduce\n\nThe first and all other examples of this page.\n\n### System Info\n\n```shell\nWindows 10\r\nFirerfiox version 114.0.1 (64-Bit)\n```\n\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2955,2958],{"name":2956,"color":2957},"question","d876e3",{"name":2959,"color":2960},"waiting for author","B145BC",310,"Black Canvas in Firefox","2023-06-20T07:13:04Z","https://github.com/Tresjs/tres/issues/310",0.68179035,{"description":2967,"labels":2968,"number":2972,"owner":2863,"repository":2864,"state":2947,"title":2973,"updated_at":2974,"url":2975,"score":2976},"### Description\n\nTo allow users to easily load video as a texture\n\n### Suggested solution\n\nhttps://github.com/pmndrs/drei#usevideotexture\n\n### Alternative\n\n_No response_\n\n### Additional context\n\n_No response_\n\n### Validations\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.",[2969],{"name":2970,"color":2971},"good first issue","7057ff",107,"UseVideoTexture","2023-08-21T17:01:07Z","https://github.com/Tresjs/cientos/issues/107",0.6834634,["Reactive",2978],{},["Set"],["ShallowReactive",2981],{"$fTRc1wZytZ_XrK4EfJfei_Sz-An4H4Yy6syhVxH_PVJc":-1,"$f9HZzssJ-CN0q7qlRooPtApjUAuh_gRkOzqBvE7R632I":-1},"/Tresjs/cientos/120"]