\r\n\t\u003COrbitControls v-bind=\"controlSettings\" />\r\n\u003C/TresCanvas>\r\n```\r\n\r\n### Validations\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.",[2935,2938],{"name":2936,"color":2937},"pending-triage","97A4FE",{"name":2939,"color":2940},"needs reproduction","511ECF",692,"camera-position bug since version 3.8","2024-05-24T14:18:50Z","https://github.com/Tresjs/tres/issues/692",0.7003648,{"description":2947,"labels":2948,"number":2956,"owner":2863,"repository":2864,"state":2919,"title":2957,"updated_at":2958,"url":2959,"score":2960},"### Describe the bug\r\n\r\nProperties changed (animated) through template ref modification are not triggering `invalidate` on `render-mode=\"on-demand\"`\r\n\r\n\r\n### Reproduction\r\n\r\nhttp://localhost:5173/perf/on-demand\r\n\r\n### Steps to reproduce\r\n\r\nOn core playground go to `http://localhost:5173/perf/on-demand` and animate an object in the following way:\r\n\r\n```\r\nconst { onLoop } = useRenderLoop()\r\n\r\nonLoop(({ elapsed }) => {\r\n if (!sphereRef.value) { return }\r\n sphereRef.value.position.x += Math.sin(elapsed) * 0.01\r\n})\r\n```\r\n\r\nNotice that this doesn't trigger a render\r\n\r\n### System Info\r\n\r\n```shell\r\nSystem:\r\n OS: macOS 14.3.1\r\n CPU: (8) arm64 Apple M1 Pro\r\n Memory: 69.72 MB / 16.00 GB\r\n Shell: 5.9 - /bin/zsh\r\n Binaries:\r\n Node: 18.14.1 - ~/.nvm/versions/node/v18.14.1/bin/node\r\n Yarn: 1.22.19 - /usr/local/bin/yarn\r\n npm: 9.3.1 - ~/.nvm/versions/node/v18.14.1/bin/npm\r\n Browsers:\r\n Brave Browser: 120.1.61.116\r\n Chrome: 123.0.6312.123\r\n Firefox: 121.0.1\r\n Safari: 17.3.1\r\n npmPackages:\r\n @tresjs/cientos: 3.6.0 => 3.6.0 \r\n @tresjs/core: workspace:^ => 4.0.0-next.2 \r\n @tresjs/leches: 0.15.0-next.3 => 0.15.0-next.3 \r\n```\r\n\r\n\r\n### Used Package Manager\r\n\r\npnpm\r\n\r\n### Code of Conduct\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\r\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2949,2952,2953],{"name":2950,"color":2951},"bug","d73a4a",{"name":2860,"color":2861},{"name":2954,"color":2955},"p4-important-bug","D93F0B",639,"[v4] - Animations with onLoop doesn't trigger on-demand rendering","2024-04-13T12:47:48Z","https://github.com/Tresjs/tres/issues/639",0.70959944,{"description":2962,"labels":2963,"number":2968,"owner":2863,"repository":2864,"state":2919,"title":2969,"updated_at":2970,"url":2971,"score":2972},"### Describe the bug\n\nOrbitControls makes components coming after it in the template completely lose their component context on the nodeOps\r\nSo one can't use `useTres()` or even `getCurrentInstance()`.\n\n### Reproduction\n\nhttps://github.com/Tresjs/tres/tree/bugfix/282-raycaster-does-not-work-properly-when-scene-is-not-in-full-screen\n\n### Steps to reproduce\n\n- Run `TheEvents ` in the playground\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2964,2965],{"name":2950,"color":2951},{"name":2966,"color":2967},"wontfix","ffffff",297,"OrbitControls makes components coming after it in the template completely lose their component context","2023-06-15T15:22:42Z","https://github.com/Tresjs/tres/issues/297",0.7104769,["Reactive",2974],{},["Set"],["ShallowReactive",2977],{"$fTRc1wZytZ_XrK4EfJfei_Sz-An4H4Yy6syhVxH_PVJc":-1,"$fPKj_E9HplcXhkD7Dfq2iJdVDh8729VZUYw6Cx89Sb-w":-1},"/Tresjs/cientos/227"]