` and `\u003CContactShadows />` together, the fake plane for the shadows uses the clearColor instead. (Is not setting the `background` property) \r\n\r\n### Reproduction\r\n\r\nhttps://stackblitz.com/edit/tresjs-basic-7kj23l?file=src%2Fcomponents%2FTheExperience.vue,package.json,src%2FApp.vue\r\n\r\n### Steps to reproduce\r\n\r\n\r\n\r\n\r\n### System Info\r\n\r\n```shell\r\nSystem:\r\n OS: Linux 5.0 undefined\r\n CPU: (8) x64 Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz\r\n Memory: 0 Bytes / 0 Bytes\r\n Shell: 1.0 - /bin/jsh\r\n Binaries:\r\n Node: 18.18.0 - /usr/local/bin/node\r\n Yarn: 1.22.19 - /usr/local/bin/yarn\r\n npm: 9.4.2 - /usr/local/bin/npm\r\n pnpm: 8.9.2 - /usr/local/bin/pnpm\r\n npmPackages:\r\n @tresjs/cientos: 3.5.1 => 3.5.1 \r\n @tresjs/core: 3.4.1 => 3.4.1 \r\n vite: ^4.3.8 => 4.4.9 `\r\n```\r\n\r\n\r\n### Used Package Manager\r\n\r\nnpm\r\n\r\n### Code of Conduct\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/Tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.\r\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2958],{"name":2942,"color":2943},262,"[Contact Shadows] - fake plane not using renderer background from Environment","2023-11-28T07:22:25Z","https://github.com/Tresjs/cientos/issues/262",0.73837453,{"description":2965,"labels":2966,"number":2967,"owner":2874,"repository":2968,"state":2909,"title":2969,"updated_at":2970,"url":2971,"score":2972},"### Description\n\nI would like to have a version for Babylon.js\n\n### Suggested solution\n\nI'm currently learning Babylon.js and have noticed some differences in terms of mesh events between Three.js and Babylon.js. Unlike Three.js, Babylon.js provides a mechanism similar to the actionManager on its meshes. I'm curious to know if Cientos has a similar feature. I'm looking forward to seeing how the combination of Vue with Babylon.js will eventually shape a project\n\n### Alternative\n\n_No response_\n\n### Additional context\n\n_No response_\n\n### Validations\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.",[],502,"tres","Are you considering providing a version for Babylon.js after completing this project?","2024-01-10T10:59:15Z","https://github.com/Tresjs/tres/issues/502",0.74371284,["Reactive",2974],{},["Set"],["ShallowReactive",2977],{"$fTRc1wZytZ_XrK4EfJfei_Sz-An4H4Yy6syhVxH_PVJc":-1,"$fVvhfx-VvdLrFD6p1uk_9S2dFsrtQORfpijMR5TNqRk8":-1},"/Tresjs/cientos/63"]