` and `\u003CContactShadows />` together, the fake plane for the shadows uses the clearColor instead. (Is not setting the `background` property) \r\n\r\n### Reproduction\r\n\r\nhttps://stackblitz.com/edit/tresjs-basic-7kj23l?file=src%2Fcomponents%2FTheExperience.vue,package.json,src%2FApp.vue\r\n\r\n### Steps to reproduce\r\n\r\n\r\n\r\n\r\n### System Info\r\n\r\n```shell\r\nSystem:\r\n OS: Linux 5.0 undefined\r\n CPU: (8) x64 Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz\r\n Memory: 0 Bytes / 0 Bytes\r\n Shell: 1.0 - /bin/jsh\r\n Binaries:\r\n Node: 18.18.0 - /usr/local/bin/node\r\n Yarn: 1.22.19 - /usr/local/bin/yarn\r\n npm: 9.4.2 - /usr/local/bin/npm\r\n pnpm: 8.9.2 - /usr/local/bin/pnpm\r\n npmPackages:\r\n @tresjs/cientos: 3.5.1 => 3.5.1 \r\n @tresjs/core: 3.4.1 => 3.4.1 \r\n vite: ^4.3.8 => 4.4.9 `\r\n```\r\n\r\n\r\n### Used Package Manager\r\n\r\nnpm\r\n\r\n### Code of Conduct\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/Tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.\r\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2924],{"name":2925,"color":2926},"bug","d73a4a",262,"cientos","[Contact Shadows] - fake plane not using renderer background from Environment","2023-11-28T07:22:25Z","https://github.com/Tresjs/cientos/issues/262",0.7336801,{"description":2934,"labels":2935,"number":2936,"owner":2860,"repository":2928,"state":2916,"title":2937,"updated_at":2938,"url":2939,"score":2940},"### Description\n\nAs a developer using cientos, I would like to have clear linting rules in all tresJs Ecosystem.\n\n### Suggested solution\n\nFollow the format on TresJs/Core\n\n### Alternative\n\n_No response_\n\n### Additional context\n\n_No response_\n\n### Validations\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.",[],195,"Update lint rules","2023-09-05T15:19:17Z","https://github.com/Tresjs/cientos/issues/195",0.736565,{"description":2942,"labels":2943,"number":2944,"owner":2860,"repository":2882,"state":2916,"title":2945,"updated_at":2946,"url":2947,"score":2948},"### Description\n\nI would like to have a version for Babylon.js\n\n### Suggested solution\n\nI'm currently learning Babylon.js and have noticed some differences in terms of mesh events between Three.js and Babylon.js. Unlike Three.js, Babylon.js provides a mechanism similar to the actionManager on its meshes. I'm curious to know if Cientos has a similar feature. I'm looking forward to seeing how the combination of Vue with Babylon.js will eventually shape a project\n\n### Alternative\n\n_No response_\n\n### Additional context\n\n_No response_\n\n### Validations\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.",[],502,"Are you considering providing a version for Babylon.js after completing this project?","2024-01-10T10:59:15Z","https://github.com/Tresjs/tres/issues/502",0.73896164,{"description":2950,"labels":2951,"number":2955,"owner":2860,"repository":2956,"state":2916,"title":2957,"updated_at":2958,"url":2959,"score":2960},"**Is your feature request related to a problem? Please describe.**\r\nThe existing effects have some code parts in common that can probably be shared.\r\n\r\n**Describe the solution you'd like**\r\nShare common code parts.",[2952],{"name":2953,"color":2954},"enhancement","a2eeef",59,"post-processing","Refactor existing effects","2023-12-17T21:31:05Z","https://github.com/Tresjs/post-processing/issues/59",0.7409708,["Reactive",2962],{},["Set"],["ShallowReactive",2965],{"$fTRc1wZytZ_XrK4EfJfei_Sz-An4H4Yy6syhVxH_PVJc":-1,"$fmAV5OK7rPpv7w8ElVMhRipC-xog8oSUuejAs3lkOqjY":-1},"/Tresjs/leches/89"]