` component in the code. However, that isn't installed or imported anywhere.\r\n\r\n> Failed to resolve component: OrbitControls\n\n### Reproduction\n\nhttp://localhost:3000\n\n### Steps to reproduce\n\n_No response_\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[],"nuxt","Playground code has unreachable component","2025-01-05T19:51:38Z","https://github.com/Tresjs/nuxt/issues/156",{"description":2917,"labels":2918,"number":2919,"owner":2863,"repository":2897,"state":2898,"title":2920,"updated_at":2921,"url":2922,"score":2923},"### Describe the bug\n\nAfter setting up a Nuxt 3 project, installing the tres.js package, and adding the @tresjs/cientos package, I noticed that certain functionalities of @tresjs/cientos components were not working as expected. To address this, I made modifications to my nuxt.config.ts file as follows:\r\n```\r\nexport default defineNuxtConfig({\r\n modules: [\"@tresjs/nuxt\"],\r\n build: {\r\n transpile: ['@tresjs/cientos'],\r\n },\r\n})\r\n```\r\nDuring the development process, everything worked smoothly. \r\n\r\nHowever, upon executing the npm run build command, \r\nI observed that the auto-rotate feature of OrbitControls, MouseParallax component, Levioso component, animations within useGLTF, and the Html component were no longer functioning. \r\nImportantly, there were no error messages or warnings in the browser console.\r\n\r\nI have attempted to modify the project by setting ssr: false and removing any @tresjs/cientos-related configurations from nuxt.config.ts before recompiling. However, the issue persists regardless of whether I use npm run generate or npm run build.\r\n\r\nI kindly request assistance in resolving this issue. Your guidance on how to address or workaround this problem would be greatly appreciated.\r\n\r\nThank you for your time and attention to this matter.\n\n### Reproduction\n\nhttps://github.com/WangShuan/nuxt-tres\n\n### Steps to reproduce\n\n1. Run the following commands:\r\n```\r\ngit clone https://github.com/WangShuan/nuxt-tres\r\ncd nuxt-tres\r\nnpm i\r\nnpm run dev\r\n```\r\n2. Open http://localhost:3000/ in your browser and observe the results.\r\n3. Terminate the development server (Ctrl+C) and build the project by `npm run build`\r\n4. Run the production build by `node .output/server/index.mjs`\r\n5. Open http://localhost:3000/ in your browser and observe the discrepancy in functionality compared to the development build.\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/Tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[],316,"@tresjs/cientos Components Not Functioning Properly After Nuxt 3 Build","2024-01-03T14:19:14Z","https://github.com/Tresjs/cientos/issues/316",0.71164745,{"description":2925,"labels":2926,"number":2930,"owner":2863,"repository":2874,"state":2898,"title":2931,"updated_at":2932,"url":2933,"score":2934},"At the moment is not possible to have 2 or more \u003CTresCanvas/>` on the same page. \n\nShould be easier now that is a custom renderer, my wild guess is that composable is being shared between the two instances, so the second one doesn't create a singleton. v1 Also is not possible\n\nThis is a nice to have.\n\n",[2927],{"name":2928,"color":2929},"v2","FEE22E",153,"Multiple canvas in same page","2023-04-05T13:41:40Z","https://github.com/Tresjs/tres/issues/153",0.7154699,{"description":2936,"labels":2937,"number":2940,"owner":2863,"repository":2897,"state":2898,"title":2941,"updated_at":2942,"url":2943,"score":2944},"### Describe the bug\n\nNot necessarily a bug, but I couldn't find any other way to notice you guys about this.\n\n### Reproduction\n\nhttps://bundlephobia.com/package/@tresjs/cientos@3.5.0\n\n### Steps to reproduce\n\n_No response_\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/Tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2938],{"name":2857,"color":2939},"D0359D",254,"Bundle is huge since 3.5.0","2023-10-18T10:30:06Z","https://github.com/Tresjs/cientos/issues/254",0.7158381,{"description":2946,"labels":2947,"number":2954,"owner":2863,"repository":2897,"state":2898,"title":2955,"updated_at":2956,"url":2957,"score":2958},"### Description\r\n\r\nKeyboardControls could be improved.\r\n\r\nCurrently, is not supporting [magic keys](https://vueuse.org/core/useMagicKeys/#usemagickeys). And remove the 2D mode\r\nCould use the camera as a group (like in the MouseParallax) for the jump function, and the headBobbing, and avoid fighting with cameras\r\nImprove the usability for thirdCamera Games\r\n\r\n\r\n### Suggested solution\r\n\r\n.\r\n\r\n### Alternative\r\n\r\nAny other alternative is considered\r\n\r\nWe don't take mobile functionality here, that will be in another issue\r\n\r\n### Additional context\r\n\r\n_No response_\r\n\r\n### Validations\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.",[2948,2951],{"name":2949,"color":2950},"v4","EEF2B0",{"name":2952,"color":2953},"breaking-change","5319E7",227,"Improve KeyboardControls","2024-09-04T13:43:10Z","https://github.com/Tresjs/cientos/issues/227",0.7196586,["Reactive",2960],{},["Set"],["ShallowReactive",2963],{"$fTRc1wZytZ_XrK4EfJfei_Sz-An4H4Yy6syhVxH_PVJc":-1,"$fySLYW4jWCMVkephmfch_DUY_U9iz265T2pNeVg_T1s8":-1},"/Tresjs/cientos/318"]