# Adding physics from GLTF directly
`useTres().camera.value` should always be defined
featurep3-significant
Provide a slot or props that can be used for fallback of canvas elements
featurePR welcomep2-nice-to-have
`pointer-{leave,out}` fired multiple times on single "leave"
bugp3-minor-bug
Line2,Modify props.points, but it does not take effect
bugp2-nice-to-have