\r\n \u003CTresMeshToonMaterial color=\"#efefef\" />\r\n \u003C/TresMesh>\r\n\u003C/TresGroup>\r\n```\r\n\r\nSee also: `pointer-out` exhibits similar behavior.\r\n\r\n### Reproduction\r\n\r\nhttps://stackblitz.com/edit/tresjs-minimal-reproduction-qd169j?file=src%2Fcomponents%2FTheExperience.vue\r\n\r\n### Steps to reproduce\r\n\r\n* Open Stackblitz link in a browser.\r\n* Mouse over cube, then leave.\r\n* See browser console: multiple `pointer-leave` events will be logged.\r\n\r\n### System Info\r\n\r\n_No response_\r\n\r\n### Used Package Manager\r\n\r\nnpm\r\n\r\n### Code of Conduct\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\r\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2893,2896],{"name":2894,"color":2895},"bug","d73a4a",{"name":2897,"color":2898},"p3-minor-bug","F28C37",801,"`pointer-{leave,out}` fired multiple times on single \"leave\"","2025-01-02T17:17:01Z","https://github.com/Tresjs/tres/issues/801",0.73274946,{"description":2905,"labels":2906,"number":2910,"owner":2883,"repository":2911,"state":2885,"title":2912,"updated_at":2913,"url":2914,"score":2915},"### Description\n\nCurrently `useGLTF` only supports Draco compressed glTF models. It would be very nice to also support KTX2.0 textures, as in three.js we have both: `.setDRACOLoader` and `.setKTX2Loader`.\n\n### Suggested solution\n\nAdd `ktx2` and `transcoderPath` options in `useGLTF` and `GLTFModel`.\n\n### Alternative\n\n_No response_\n\n### Additional context\n\n_No response_\n\n### Validations\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.",[2907],{"name":2908,"color":2909},"PR Welcome","2D76B0",357,"cientos","glTF KTX2.0 Texture support","2024-08-04T20:40:18Z","https://github.com/Tresjs/cientos/issues/357",0.7452592,{"description":2917,"labels":2918,"number":2919,"owner":2883,"repository":2911,"state":2920,"title":2921,"updated_at":2922,"url":2923,"score":2924},"### Describe the bug\n\nI'm trying to use the `Text3D` component, but it does not seem to be working as expected.\r\n\r\nI have used it as described in the docs, but the text itself does not appear on screen.\r\n\r\nThis is my source file \r\nhttps://github.com/stefanobartoletti/tresjs-playground/blob/main/pages/3d-text.vue\r\n\r\nand this is the final rendered page, where the scene does appear (the yellow background is from the canvas) but the actual 3D text model is not there https://tresjs-playground.vercel.app/3d-text\r\n\r\nSome ideas about how to fix this?\n\n### Reproduction\n\nhttps://github.com/stefanobartoletti/tresjs-playground/blob/main/pages/3d-text.vue\n\n### Steps to reproduce\n\n_No response_\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\npnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/Tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[],302,"closed","How to correclty use `Text3D` component?","2023-12-11T12:22:14Z","https://github.com/Tresjs/cientos/issues/302",0.6798854,{"description":2926,"labels":2927,"number":2928,"owner":2883,"repository":2884,"state":2920,"title":2929,"updated_at":2930,"url":2931,"score":2932},"### Describe the bug\n\nI wanted to check out the [showcase](https://playground.tresjs.org) but it gives `404`.\n\n### Reproduction\n\nhttps://playground.tresjs.org\n\n### Steps to reproduce\n\n_No response_\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[],676,"Showcase link is broken","2024-05-12T20:24:35Z","https://github.com/Tresjs/tres/issues/676",0.68218637,{"description":2934,"labels":2935,"number":1508,"owner":2883,"repository":2911,"state":2920,"title":2937,"updated_at":2938,"url":2939,"score":2940},"### Describe the bug\r\n\r\nI used the component OrbitControls,\r\nBut set enableDamping, the controls has no damping\r\n\r\n### Reproduction\r\n\r\nhttps://stackblitz.com/edit/tresjs-basic-krexte?file=src%2Fcomponents%2FTheExperience.vue\r\n\r\n### Steps to reproduce\r\n\r\n_No response_\r\n\r\n### System Info\r\n\r\n_No response_\r\n\r\n### Used Package Manager\r\n\r\nnpm",[2936],{"name":2894,"color":2895},"Why does the enableDamping of orbitControls not take effect?","2023-05-24T07:22:27Z","https://github.com/Tresjs/cientos/issues/80",0.70772266,{"description":2942,"labels":2943,"number":1508,"owner":2883,"repository":2945,"state":2920,"title":2946,"updated_at":2947,"url":2948,"score":2940},"**Describe the bug**\r\nA scene using `EffectComposer` gets broken when resizing the screen\r\n\r\n**Reproduction**\r\n[Reproduction](https://stackblitz.com/edit/nuxt-starter-hzbvpr?file=nuxt.config.ts,app.vue,components%2FModel.vue)\r\n\r\n**Steps**\r\nSteps to reproduce the behavior:\r\n1. Go to '...'\r\n2. Resize Scene\r\n\r\n**Expected behavior**\r\nScene with post-processing doesn't break\r\n\r\n**Screenshots**\r\n\r\nhttps://github.com/Tresjs/post-processing/assets/4699008/ce16b034-1b7b-49df-a708-320cf13c9831\r\n\r\n\r\n\r\n**System Info**\r\nOutput of `npx envinfo --system --npmPackages '{vite,@tresjs/*, three, vue}' --binaries --browsers` \r\n\r\n```\r\n System:\r\n OS: macOS 14.1\r\n CPU: (8) arm64 Apple M1 Pro\r\n Memory: 89.77 MB / 16.00 GB\r\n Shell: 5.9 - /bin/zsh\r\n Binaries:\r\n Node: 18.14.1 - ~/.nvm/versions/node/v18.14.1/bin/node\r\n Yarn: 1.22.19 - /usr/local/bin/yarn\r\n npm: 9.3.1 - ~/.nvm/versions/node/v18.14.1/bin/npm\r\n Browsers:\r\n Brave Browser: 118.1.59.124\r\n Chrome: 119.0.6045.105\r\n Firefox: 118.0.1\r\n Safari: 17.1\r\n npmPackages:\r\n @tresjs/cientos: ^3.6.0 => 3.6.0 \r\n @tresjs/leches: 0.14.0-next.0 => 0.14.0-next.0 \r\n @tresjs/nuxt: ^1.2.2 => 1.2.2 \r\n @tresjs/post-processing: 0.6.0 => 0.6.0 \r\n```\r\n**Additional context**\r\nAdd any other context about the problem here.\r\n",[2944],{"name":2894,"color":2895},"post-processing","[Nuxt - Astro] Maximum recursive updates exceeded on window resize","2023-11-14T13:32:23Z","https://github.com/Tresjs/post-processing/issues/80",{"description":2950,"labels":2951,"number":2956,"owner":2883,"repository":2884,"state":2920,"title":2957,"updated_at":2958,"url":2959,"score":2960},"Update eslint to flat config in order to use new https://github.com/Tresjs/eslint-config",[2952,2953],{"name":2874,"color":2875},{"name":2954,"color":2955},"p1-chore","BFD4F2",629,"Eslint Flat Config","2024-04-09T17:38:11Z","https://github.com/Tresjs/tres/issues/629",0.7152007,{"description":2962,"labels":2963,"number":2964,"owner":2883,"repository":2884,"state":2920,"title":2965,"updated_at":2966,"url":2967,"score":2968},"### Describe the bug\n\nWhen i use this snippet I see white background instead of `body/html` with red color. \r\n```html\r\n \u003CTresCanvas window-size clear-color=\"transparent\">\r\n```\r\n\r\nI want to see html background instead of threejs scene background.\n\n### Reproduction\n\nany project with TresCanvas and set clear-color to transparent\n\n### Steps to reproduce\n\nrun any project with Tres and use TresCanvas to set clear-color to transparent.\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\npnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[],679,"Unable to set clear-color to transparent","2024-07-17T18:29:48Z","https://github.com/Tresjs/tres/issues/679",0.72230536,{"description":2970,"labels":2971,"number":2978,"owner":2883,"repository":2884,"state":2920,"title":2979,"updated_at":2980,"url":2981,"score":2982},"### Describe the bug\n\nI want my camera to look at a position. `TresPerspectiveCamera` has a [`look-at`](https://docs.tresjs.org/api/instances-arguments-and-props.html#methods) prop that uses the [`lookAt`](https://threejs.org/docs/#api/en/core/Object3D.lookAt) method of `Object3D` to point the camera at a position, but when used alongside the [`cientos` `CameraControls` component](https://cientos.tresjs.org/guide/controls/camera-controls.html) the functionality is lost.\n\n### Reproduction\n\nhttps://stackblitz.com/edit/tresjs-minimal-reproduction-iazqxl?file=src%2Fcomponents%2FTheExperience.vue,package.json,src%2FApp.vue\n\n### Steps to reproduce\n\nUse `CameraControls` with `TresPerspectiveCamera` and set the `look-at` prop.\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2972,2975],{"name":2973,"color":2974},"wontfix","ffffff",{"name":2976,"color":2977},"has-workaround","AEA9C4",760,"`TresPerspectiveCamera` `lookAt` not working with `CameraControls`","2024-08-30T07:21:08Z","https://github.com/Tresjs/tres/issues/760",0.72838044,["Reactive",2984],{},["Set"],["ShallowReactive",2987],{"$fTRc1wZytZ_XrK4EfJfei_Sz-An4H4Yy6syhVxH_PVJc":-1,"$fopy34Ab0xtWX0OZ76c_Up_xIBoqRiUgjQPUSiFTwgT8":-1},"/Tresjs/cientos/418"]