`, `\u003CCollider />`, etc... to control the added objects to the physics world.\r\n\r\n### Alternative\r\n\r\n_No response_\r\n\r\n### Additional context\r\n\r\n_No response_\r\n\r\n### Validations\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.",[],702,"Physics support integration!","2024-05-30T18:52:42Z","https://github.com/Tresjs/tres/issues/702",0.77482444,{"description":3070,"labels":3071,"number":2031,"owner":3015,"repository":3072,"state":3056,"title":3073,"updated_at":3074,"url":3075,"score":3076}," Check if demos are broken after `@tresjs/core@alpha` \r\n\r\n \r\n\r\n- [x] Animations \r\n- [x] Environment Tweaks\r\n- [x] Events\r\n- [x] GLTF Model\r\n- [x] Lights\r\n- [x] Low Poly Planet\r\n- [x] Materials\r\n- [x] Portal Journey\r\n- [x] Manual Post Processing\r\n- [x] Realistic Scene\r\n- [x] Transform Controls\r\n- [x] Tres Donut",[],"lab","v2 Playground check","2023-03-24T07:21:35Z","https://github.com/Tresjs/lab/issues/9",0.7852237,{"description":3078,"labels":3079,"number":1507,"owner":3015,"repository":3029,"state":3056,"title":3081,"updated_at":3082,"url":3083,"score":3084},"**Is your feature request related to a problem? Please describe.**\r\nAtm there is no support for [AnimationMixer](https://threejs.org/docs/#api/en/animation/AnimationMixer) \r\n\r\n**Describe the solution you'd like**\r\nA composable that leverage the work around animation management with TresJS\r\n\r\nhttps://github.com/pmndrs/drei#useanimations\r\n",[3080],{"name":3009,"color":3010},"useAnimation composable for AnimationMixer","2023-01-17T11:05:06Z","https://github.com/Tresjs/tres/issues/80",0.78779745,{"description":3086,"labels":3087,"number":3094,"owner":3015,"repository":3029,"state":3056,"title":3095,"updated_at":3096,"url":3097,"score":3098},"**Is your feature request related to a problem? Please describe.**\r\nSince a potential user is interested in using TresJS to load FBX models and to be honest, along with Gltf is one of the most used formats let's add support for it \r\n\r\n**Describe the solution you'd like**\r\nSame thing as `useGLTF`but for `fbx` models\r\n\r\n**Suggested solution**\r\n\r\n```\r\nimport { useFBX } from '@tresjs/cientos'\r\n\r\nconst { scene } = await useFBX('/models/AkuAku.fbx')\r\n```\r\n\r\nor \r\n\r\n```\r\n\u003Cscript setup lang=\"ts\">\r\nimport { OrbitControls, FBXModel } from '@tresjs/cientos'\r\n\u003C/script>\r\n\u003Ctemplate>\r\n \u003CSuspense>\r\n \u003CTresCanvas clear-color=\"#82DBC5\" shadows alpha>\r\n \u003CTresPerspectiveCamera :position=\"[11, 11, 11]\" />\r\n \u003COrbitControls />\r\n \u003CTresScene>\r\n \u003CFBXModel path=\"/models/AkuAku.fbx\" />\r\n \u003CTresDirectionalLight :position=\"[-4, 8, 4]\" :intensity=\"1.5\" cast-shadow />\r\n \u003C/TresScene>\r\n \u003C/TresCanvas>\r\n \u003C/Suspense>\r\n\u003C/template>\r\n```\r\n\r\nfor the composable import the loader from `three-stdlib`\r\n\r\n- [ ] Update docs",[3088,3091],{"name":3089,"color":3090},"good first issue","7057ff",{"name":3092,"color":3093},"help wanted","008672",67,"useFbx composable and component for cientos","2023-01-10T18:48:31Z","https://github.com/Tresjs/tres/issues/67",0.8031889,{"description":3100,"labels":3101,"number":3102,"owner":3015,"repository":3016,"state":3056,"title":3103,"updated_at":3104,"url":3105,"score":3106},"### Description\n\nAs a developer using Tresjs I would like to add catmullromline components, in shapes\r\n\r\n\u003CCatmullRomLine\r\n points={[[0, 0, 0], ...]} \r\n closed={false} \r\n curveType=\"centripetal\" \r\n tension={0.5} \r\n color=\"black\" \r\n lineWidth={1} \r\n dashed={false} \r\n vertexColors={[[0, 0, 0], ...]} \r\n {...lineProps} \r\n {...materialProps} \r\n/>\n\n### Suggested solution\n\nSimilar to: [catmullromline](https://github.com/pmndrs/drei#catmullromline)\n\n### Alternative\n\nAny other alternative is considered\n\n### Additional context\n\n_No response_\n\n### Validations\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/cientos/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/cientos/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://cientos.tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/cientos/issues) that reports the same bug to avoid creating a duplicate.",[],222,"catmullromline ","2023-10-05T22:50:41Z","https://github.com/Tresjs/cientos/issues/222",0.80321795,{"description":3108,"labels":3109,"number":1226,"owner":3015,"repository":3029,"state":3056,"title":3111,"updated_at":3112,"url":3113,"score":3114},"Similar of [R3F Events](https://docs.pmnd.rs/react-three-fiber/api/events) would be nice to add Raytracing support",[3110],{"name":3009,"color":3010},"Events","2023-01-20T11:31:08Z","https://github.com/Tresjs/tres/issues/6",0.80650306,["Reactive",3116],{},["Set"],["ShallowReactive",3119],{"$fTRc1wZytZ_XrK4EfJfei_Sz-An4H4Yy6syhVxH_PVJc":-1,"$fnGgoiFkPtTbR7dpX7DXj1Gqn0qbeXUtreJ4NQ6vdUsE":-1},"/Tresjs/lab/189"]