\r\n \u003CTresMeshNormalMaterial />\r\n \u003CHtml\r\n center\r\n transform\r\n :distance-factor=\"4\"\r\n :position=\"[0, 0, 0.65]\"\r\n :scale=\"[0.75, 0.75, 0.75]\"\r\n >\r\n \u003Cdiv>\r\n \u003Cp>This should not scroll\u003C/p>\r\n \u003C/div>\r\n \u003C/Html>\r\n \u003C/TresMesh>\r\n```\r\nI expect the first element to scroll, and the second to stay.\r\n\r\n### System Info\r\n\r\n```shell\r\nSystem:\r\n OS: Linux 5.15 Ubuntu 22.04.3 LTS 22.04.3 LTS (Jammy Jellyfish)\r\n CPU: (8) x64 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz\r\n Memory: 3.82 GB / 11.69 GB\r\n Container: Yes\r\n Shell: 3.6.1 - /usr/bin/fish\r\n Binaries:\r\n Node: 21.5.0 - ~/.local/share/nvm/v21.5.0/bin/node\r\n Yarn: 1.22.19 - /usr/bin/yarn\r\n npm: 10.2.4 - ~/.local/share/nvm/v21.5.0/bin/npm\r\n pnpm: 8.14.1 - ~/.local/share/pnpm/pnpm\r\n bun: 1.0.7 - ~/.bun/bin/bun\r\n```\r\n\r\n\r\n### Used Package Manager\r\n\r\npnpm\r\n\r\n### Code of Conduct\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\r\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2890,2893],{"name":2891,"color":2892},"pending-triage","97A4FE",{"name":2894,"color":2895},"waiting for author","B145BC",507,"Native html scroll and @tresjs/cientos Html component behaviour","2024-03-30T15:37:07Z","https://github.com/Tresjs/tres/issues/507",0.7711063,{"description":2902,"labels":2903,"number":2913,"owner":2868,"repository":2869,"state":2914,"title":2915,"updated_at":2916,"url":2917,"score":2918},"### Description\r\n\r\n## Problem\r\n\r\nUpdates/renders share the same unordered-from-the-components-perspective callback \"slot\", leading to out-of-sync visuals.\r\n\r\n## Example\r\n\r\nHere's the Cientos' playground demo for `MeshReflectionMaterial`. Notice the extra \"jumps\" in the reflection:\r\n\r\nhttps://github.com/Tresjs/tres/assets/20469369/314a4154-7cef-47d0-977e-e98fd53c8c13\r\n\r\nHere are two adjacent frames. Notice that the \"real\" elements haven't moved, but the reflection \"jumps\" from one frame to the next:\r\n\r\n\u003Cimg width=\"1044\" alt=\"Screenshot 2024-03-29 at 15 13 35\" src=\"https://github.com/Tresjs/tres/assets/20469369/47a6f2d1-817c-4bf1-a164-70969fb3aa7d\">\r\n\r\n## Why it happens\r\n\r\nThe \"jumps\" occur because the updates/renders are all firing in `onLoop`, but out-of-order from the perspective of the FBO reflection. So for a file like this ...\r\n\r\n```vue\r\n\u003Cscript setup lang=\"ts\">\r\nimport { TresCanvas, useRenderLoop } from '@tresjs/core'\r\nimport DemoComponent from './DemoComponent.vue'\r\n\r\nconst { onLoop } = useRenderLoop()\r\n\r\nonLoop(({ elapsed }) => {\r\n console.log(\"Demo update\", elapsed)\r\n})\r\n\u003C/script>\r\n\r\n\u003Ctemplate>\r\n \u003CTresCanvas>\r\n \u003CTresPerspectiveCamera />\r\n \u003CDemoComponent>\u003C/DemoComponent>\r\n \u003C/TresCanvas>\r\n\u003C/template>\r\n\r\n```\r\n\r\n... a single \"tick\" of `onLoop` looks like this:\r\n\r\n\u003Cimg width=\"238\" alt=\"Screenshot 2024-03-29 at 16 41 44\" src=\"https://github.com/Tresjs/tres/assets/20469369/63d33e65-de88-48dc-859d-709863672227\">\r\n\r\nWith this ordering, if `DemoComponent` renders the scene to an FBO, and is then rendered to the screen, it'll always be 1 frame behind `Demo`.\r\n\r\n\r\n\r\n### Suggested solution\r\n\r\nWe could follow R3F's lead here:\r\n\r\n* [Guarantee that rendering happens after `onLoop`](https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe)\r\n* Implement these:\r\n** https://docs.pmnd.rs/react-three-fiber/api/hooks#taking-over-the-render-loop\r\n** https://docs.pmnd.rs/react-three-fiber/api/hooks#negative-indices\r\n\r\nFor example, R3F's `OrbitControls` uses a negative index:\r\n\r\nhttps://github.com/pmndrs/drei/blob/c147c2b1064bc4b457150f995bf714c2e43cf56f/src/core/OrbitControls.tsx#L58C1-L61C13\r\n\r\nIf I understand correctly, that means that the OrbitControls camera is updated before the rest of the scene, which is important in the case of FBOs like in the reflection material.\r\n\r\n### Alternative\r\n\r\nAs a simpler – though less flexible – solution, we could add a few callbacks:\r\n\r\n* `useRenderLoop().onBeforeRender()` – for FBOs\r\n* `useRenderLoop().onRender()` – for actually rendering to the screen\r\n\r\n### Additional context\r\n\r\n_No response_\r\n\r\n### Validations\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.",[2904,2907,2910],{"name":2905,"color":2906},"bug","d73a4a",{"name":2908,"color":2909},"feature","c2e0c6",{"name":2911,"color":2912},"p2-to-be-discussed","97C1B1",607,"closed","`useRenderLoop`: render after updates","2024-05-30T06:58:57Z","https://github.com/Tresjs/tres/issues/607",0.7173431,{"description":2920,"labels":2921,"number":2928,"owner":2868,"repository":2869,"state":2914,"title":2929,"updated_at":2930,"url":2931,"score":2932},"### Describe the bug\n\n## Problem\r\n\r\n`useRenderLoop().onLoop` ticks before the renderer can meaningfully render. \r\n\r\nWhen `onLoop` is initially called, e.g.:\r\n\r\n* camera.aspect has its default value of 1, regardless of screen aspect\r\n* renderer.domElement.width has a value of 0\r\n* sizes.width has a value of 0\r\n\r\nThese values change on the subsequent frame, making coding/debugging more difficult than necessary.\r\n\r\n## Solution\r\n\r\n* `useRenderLoop()` should be dependent on the `context`'s renderer.\r\n* The system shouldn't tick `onLoop` until the renderer is ready. \r\n\r\n## Context\r\n\r\n* #251\r\n* #252\r\n\r\n\n\n### Reproduction\n\nhttps://stackblitz.com/edit/tresjs-basic-t6zfd2?file=src%2Fcomponents%2FUseRenderer.vue\n\n### Steps to reproduce\n\nSee StackBlitz.\n\n### System Info\n\n```shell\nSystem:\r\n OS: Linux 5.0 undefined\r\n CPU: (8) x64 Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz\r\n Memory: 0 Bytes / 0 Bytes\r\n Shell: 1.0 - /bin/jsh\r\n Binaries:\r\n Node: 18.18.0 - /usr/local/bin/node\r\n Yarn: 1.22.19 - /usr/local/bin/yarn\r\n npm: 10.2.3 - /usr/local/bin/npm\r\n pnpm: 8.15.3 - /usr/local/bin/pnpm\r\n npmPackages:\r\n @tresjs/cientos: ^3.5.1 => 3.5.1 \r\n @tresjs/core: ^3.4.1 => 3.4.1 \r\n @tresjs/eslint-config-vue: ^0.2.1 => 0.2.1 \r\n vite: ^4.5.0 => 4.5.0\n```\n\n\n### Used Package Manager\n\nnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2922,2925],{"name":2923,"color":2924},"PR welcome","2D76B0",{"name":2926,"color":2927},"p3-minor-bug","F28C37",595,"`useRenderLoop().onLoop` ticks before the renderer can meaningfully render","2024-06-15T09:59:36Z","https://github.com/Tresjs/tres/issues/595",0.72014505,{"description":2934,"labels":2935,"number":2940,"owner":2868,"repository":2941,"state":2914,"title":2942,"updated_at":2943,"url":2944,"score":2945},"### Describe the bug\n\nFunction onloop and animations from models GLB not working in nuxt. Sometimes it works locally but always doesn't work after building `yarn build` and `yarn preview`. \n\n### Reproduction\n\nhttps://github.com/Dekier/test2\n\n### Steps to reproduce\n\n_No response_\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\nyarn\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [x] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2936,2939],{"name":2937,"color":2938},"investigation","D8354F",{"name":2894,"color":2895},45,"nuxt","Function onloop and animations not working in nuxt ","2024-04-11T08:35:09Z","https://github.com/Tresjs/nuxt/issues/45",0.7222408,{"description":2947,"labels":2948,"number":2955,"owner":2868,"repository":2869,"state":2914,"title":2956,"updated_at":2957,"url":2958,"score":2959},"### Description\r\n\r\n`useRenderLoop` is used to provide the end user a callback method `onLoop` every frame per second to align with the one that the core uses for rendering.\r\n\r\nIt's based on `useRafn` composable from `@vueuse/core` https://vueuse.org/core/useRafFn/ but due to the feedback of the community, there are few issues related to its current behavior:\r\n\r\n- #607 \r\n- #252 \r\n- tresjs/nuxt#97\r\n\r\n### Suggested solution\r\n\r\nRefactor `useRenderLoop` to move away from `useRafn`\r\n\r\n### Alternative\r\n\r\n_No response_\r\n\r\n### Additional context\r\n\r\n_No response_\r\n\r\n### Validations\r\n\r\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\r\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\r\n- [X] Read the [docs](https://tresjs.org/guide).\r\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.",[2949,2952],{"name":2950,"color":2951},"experimental","01D7E6",{"name":2953,"color":2954},"breaking-change","5612D2",633,"Reconsider how useRenderLoop works.","2024-05-30T06:43:03Z","https://github.com/Tresjs/tres/issues/633",0.72787404,{"description":2961,"labels":2962,"number":2970,"owner":2868,"repository":2869,"state":2914,"title":2971,"updated_at":2972,"url":2973,"score":2974},"**Describe the bug**\r\nThe following props are not being properly updated:\r\n\r\n- `enabled`.\r\n- `showX`, `showY`, `showZ`\r\n- `axis`.\r\n\r\n**Reproduction**\r\n[Stackblitz](https://stackblitz.com/edit/tresjs-transform-controls?file=src%2Fcomponents%2FTheExperience.vue,package.json) \r\n\r\n**Steps**\r\nSteps to reproduce the behavior:\r\n1. Go to[ '...'](https://stackblitz.com/edit/tresjs-transform-controls?file=src%2Fcomponents%2FTheExperience.vue,package.json)\r\n2. Play with props on the panel top right\r\n\r\n**Expected behavior**\r\nAll props work\r\n\r\n\r\n**System Info**\r\nOutput of `npx envinfo --system --npmPackages '{vite,@tresjs/*, three, vue}' --binaries --browsers` \r\n\r\n```\r\n System:\r\n OS: Linux 5.0 undefined\r\n CPU: (8) x64 Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz\r\n Memory: 0 Bytes / 0 Bytes\r\n Shell: 1.0 - /bin/jsh\r\n Binaries:\r\n Node: 16.14.2 - /usr/local/bin/node\r\n Yarn: 1.22.19 - /usr/local/bin/yarn\r\n npm: 7.17.0 - /usr/local/bin/npm\r\n npmPackages:\r\n @tresjs/cientos: ^1.3.0 => 1.3.0 \r\n @tresjs/core: ^1.4.0 => 1.4.0 \r\n vite: ^3.2.4 => 3.2.4 \r\n```\r\n\r\n**Additional context**\r\nMost probably is because this properties doesn't use a `set` function\r\n",[2963,2964,2967],{"name":2905,"color":2906},{"name":2965,"color":2966},"good first issue","7057ff",{"name":2968,"color":2969},"help wanted","008672",63,"TransformControls cientos props without set method not updating","2023-01-07T18:45:57Z","https://github.com/Tresjs/tres/issues/63",0.75038713,{"description":2976,"labels":2977,"number":2983,"owner":2868,"repository":2869,"state":2914,"title":2984,"updated_at":2985,"url":2986,"score":2987},"**Describe the bug**\r\nWhen use `useTres` composable inside a sub-component to obtain the state, this state never gets updated. Curiously it does get updated when accessed from `cientos` or any other package\r\n\r\n**Reproduction**\r\nPlease provide a link using this template on [Stackblitz](https://stackblitz.com/edit/tresjs-basic-trxx6f?file=src/components/TheSphere.vue) \r\n\r\n**Steps**\r\nSteps to reproduce the behavior:\r\n1. Go to reproduction link\r\n2. Open console.\r\n4. See that the console inside of the sphere gives a default state with mostly all undefined, but the console on the parent using templateRef `context` is updated with the correct value of state\r\n\r\n**Expected behavior**\r\nState using `useTres` should provide correct updated state\r\n\r\n**Screenshots**\r\nIf applicable, add screenshots to help explain your problem.\r\n\r\n**System Info**\r\nOutput of `npx envinfo --system --npmPackages '{vite,@tresjs/*, three, vue}' --binaries --browsers` \r\n\r\n```\r\n System:\r\n OS: Linux 5.0 undefined\r\n CPU: (3) x64 Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz\r\n Memory: 0 Bytes / 0 Bytes\r\n Shell: 1.0 - /bin/jsh\r\n Binaries:\r\n Node: 16.14.2 - /usr/local/bin/node\r\n Yarn: 1.22.19 - /usr/local/bin/yarn\r\n npm: 9.4.2 - /usr/local/bin/npm\r\n npmPackages:\r\n @tresjs/cientos: ^2.0.0-beta.3 => 2.0.0-beta.3 \r\n @tresjs/core: ^2.0.0-beta.9 => 2.0.0-beta.9 \r\n vite: ^4.2.2 => 4.2.2 \r\n```\r\n\r\n**Additional context**\r\nAdd any other context about the problem here.\r\n",[2978,2979,2980],{"name":2905,"color":2906},{"name":2968,"color":2969},{"name":2981,"color":2982},"v2","FEE22E",209,"useTres doesnt get updated on subcomponent","2023-04-19T08:01:20Z","https://github.com/Tresjs/tres/issues/209",0.7551744,{"description":2989,"labels":2990,"number":2992,"owner":2868,"repository":2869,"state":2914,"title":2993,"updated_at":2994,"url":2995,"score":2996},"### Describe the bug\n\nThe official [Vue devtools](https://github.com/vuejs/devtools) is broken since v2. Most probably related to the edge case of the use of a custom renderer.\r\n\r\n\n\n### Reproduction\n\nhttps://stackblitz.com/edit/stackblitz-starters-sa3ruk?file=README.md\n\n### Steps to reproduce\n\nOpen in a new tab\r\nCheck dev tools\r\nCheck error in console\r\n\r\n```\r\nTypeError: Cannot read properties of undefined (reading 'ownerDocument')\r\n```\n\n### System Info\n\n_No response_\n\n### Used Package Manager\n\npnpm\n\n### Code of Conduct\n\n- [X] I agree to follow this project's [Code of Conduct](https://github.com/Tresjs/tres/blob/main/CODE_OF_CONDUCT.md)\n- [X] Read the [Contributing Guidelines](https://github.com/Tresjs/tres/blob/main/CONTRIBUTING.md).\n- [X] Read the [docs](https://tresjs.org/guide).\n- [X] Check that there isn't [already an issue](https://github.com/tresjs/tres/issues) that reports the same bug to avoid creating a duplicate.\n- [X] The provided reproduction is a [minimal reproducible example](https://stackoverflow.com/help/minimal-reproducible-example) of the bug.",[2991],{"name":2905,"color":2906},317,"Vue-devtools broken since v2 custom renderer","2023-08-23T05:12:31Z","https://github.com/Tresjs/tres/issues/317",0.7564939,["Reactive",2998],{},["Set"],["ShallowReactive",3001],{"$fTRc1wZytZ_XrK4EfJfei_Sz-An4H4Yy6syhVxH_PVJc":-1,"$f72okW6o2phIR2YFjUIJtDkitYekusak3mYyhGm89NfQ":-1},"/Tresjs/tres/81"]